From these “lines” – not much different
Herman and his really Amazing counter
The eventual company
To a long long line of GUIs.
Atari ST (’85), Amiga Work Bench (’85), DeskMate (’84)
Not what MS intended…
Sometimes UI is not fair
Bertie and Nim
Tennis for 2
Inspiration comes in many forms
Video Game Industry Pioneer
Computer Space for the masses
His company and that name
First is not always best
Birth of an industry
The evolution of Video games includes the evolution of their respective UI.UI Design is an underrated part of game development and can make or break a game if not handled correctly. For the afternoon section, do the following:
2. Choose a game, that you have played a good amount of time.
3. Research and document the changes made (UI, controllers, gameplay, etc). EXECUTION
4. What was the end result (EVALUATION)? Did it improve or degrade the overall game experience?
Be ready to present your findings.